Whenever this topic comes up, everyone is quick to talk about how there are counters to Bastion, and this is true. Paul Tassi points out that when Bastion is played, the game becomes about him to some extent: It is true that getting whupped by a Bastion is frustrating, but it is also very satisfying to outsmart or outplay the enemy team to kill a well-positioned Bastion. It encourages players to start thinking about the game this way much earlier than they otherwise might. Bastion brings that sort of play to a lower-level, introducing it earlier. At higher levels of play, counter picking heroes and changing up tactics to overcome the enemy’s strategy is a significant part of the game. The need to change plans to counter him is very obvious, even to new players. Nothing is less subtle than a Bastion shredding you with his ridiculous machine gun. Other, more subtle chances to counter the opponent’s strategy are lost on newer players. However, Bastion’s existence in the game strongly encourages players to explore different tactics. It is true that losing to a Bastion is frustrating. I think there are hidden upsides to having a character like Bastion in the game. Does that mean Bastion should be removed or changed significantly? So what is Blizzard to do? A lot of players are upset, and many games are made more frustrating because of Bastion’s presence. Players who complain about Bastion too much or too hard face the formulaic response “get gud,” meaning that instead of complaining, they should learn to deal with the threat Bastion poses. He is what you might call a “pubstomp” hero: a character who is good at killing poorly skilled opponents, but fails against players who know what they’re doing. Skilled players are able to pick effective counter heroes, stay out of his field of fire, and take advantage of his immobility to take him out. In games with skilled players, Bastion is rarely picked, and when he is, he is generally not that effective. Interestingly, though, it is also the consensus that Bastion isn’t actually overpowered. He is the only hero I’ve seen that can consistently and easily tear through Reinhardt’s barrier shield, which is usually quite effective at protecting his team. The damage it does is enough to melt most heroes very quickly, even tanky heroes. In turret form, Bastion has a rapid firing, accurate, powerful weapon with a huge clip. The way he works is that he can walk around as a robot, but when he finds a good spot, he can turn into an immobile sentry turret. Many players I’ve talked to agree that facing a Bastion player can be a very frustrating experience.īastion is frustrating mainly because he deals a ton of damage very quickly. Another joke revolves around how all bastion does is left click. Paul Tassi, writing for Forbes, asks “ Should Overwatch Just Cut Bastion from the Game Entirely?” A running joke in the Overwatch community is that Bastion always gets play of the game. The character Bastion in Overwatch is currently causing a fair amount of consternation among the game’s players.
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